[animation-node-remove.html]
  type: testharness
  [AnimationNode.remove() does nothing for standalone node]
    expected: FAIL

  [AnimationNode.remove() removes node from the parent animation group. Removed node is the only node in the tree]
    expected: FAIL

  [AnimationNode.remove() removes node from the parent animation group. Remove the first node in the group]
    expected: FAIL

  [AnimationNode.remove() removes node from the parent animation group. Remove the last node in the group]
    expected: FAIL

  [AnimationNode.remove() removes node from the parent animation group. Remove node from the middle of the group]
    expected: FAIL

  [Test removing a node that has children]
    expected: FAIL

  [AnimationNode.remove() disassociates the node from player, if node is directly associated with a player]
    expected: FAIL

  [AnimationNode.remove() keeps parent direct association with the player]
    expected: FAIL

  [AnimationNode.remove() on the root of a non-trivial tree does not change child structure]
    expected: FAIL

