/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=4 et sw=4 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef MOZQWIDGET_H
#define MOZQWIDGET_H

#include "moziqwidget.h"
#include "nsIWidget.h"

class MozQWidget : public IMozQWidget
{
    Q_OBJECT
public:
    MozQWidget(nsWindow* aReceiver, QGraphicsItem *aParent);

    ~MozQWidget();

    /**
     * Mozilla helper.
     */
    virtual void setModal(bool);
    virtual void SetCursor(nsCursor aCursor);
    virtual void dropReceiver() { mReceiver = 0x0; };
    virtual nsWindow* getReceiver() { return mReceiver; };

    virtual void activate();
    virtual void deactivate();

    /**
     * VirtualKeyboardIntegration
     */
    static void requestVKB(int aTimeout = 0, QObject* aWidget = 0);
    static void hideVKB();
    virtual bool isVKBOpen();

    virtual void NotifyVKB(const QRect& rect);
    virtual void SwitchToForeground();
    virtual void SwitchToBackground();

public Q_SLOTS:
    static void showVKB();

#ifdef MOZ_ENABLE_QTMOBILITY
    void orientationChanged();
#endif

protected:
    virtual void contextMenuEvent(QGraphicsSceneContextMenuEvent* aEvent);
    virtual void dragEnterEvent(QGraphicsSceneDragDropEvent* aEvent);
    virtual void dragLeaveEvent(QGraphicsSceneDragDropEvent* aEvent);
    virtual void dragMoveEvent(QGraphicsSceneDragDropEvent* aEvent);
    virtual void dropEvent(QGraphicsSceneDragDropEvent* aEvent);
    virtual void focusInEvent(QFocusEvent* aEvent);
    virtual void focusOutEvent(QFocusEvent* aEvent);
    virtual void hoverEnterEvent(QGraphicsSceneHoverEvent* aEvent);
    virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent* aEvent);
    virtual void hoverMoveEvent(QGraphicsSceneHoverEvent* aEvent);
    virtual void keyPressEvent(QKeyEvent* aEvent);
    virtual void keyReleaseEvent(QKeyEvent* aEvent);
    virtual void mouseDoubleClickEvent(QGraphicsSceneMouseEvent* aEvent);
    virtual void mouseMoveEvent(QGraphicsSceneMouseEvent* aEvent);
    virtual void mousePressEvent(QGraphicsSceneMouseEvent* aEvent);
    virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent* aEvent);
    virtual void inputMethodEvent(QInputMethodEvent* aEvent);

    virtual void wheelEvent(QGraphicsSceneWheelEvent* aEvent);
    virtual void paint(QPainter* aPainter, const QStyleOptionGraphicsItem* aOption, QWidget* aWidget = 0);
    virtual void resizeEvent(QGraphicsSceneResizeEvent* aEvent);
    virtual void closeEvent(QCloseEvent* aEvent);
    virtual void hideEvent(QHideEvent* aEvent);
    virtual void showEvent(QShowEvent* aEvent);
    virtual bool event(QEvent* aEvent);
    virtual QVariant inputMethodQuery(Qt::InputMethodQuery aQuery) const;

    void SetCursor(const QPixmap& aPixmap, int, int);

private:
    void sendPressReleaseKeyEvent(int key, const QChar* letter = 0, bool autorep = false, ushort count = 1);
    nsWindow *mReceiver;
};

#endif
